Line Dash
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Fast-paced, addictive arcade game published on the Google Play store.
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Fast-paced, addictive arcade game published on the Google Play store.
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Food-waste reduction app built using Java in Android Studio.
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3D rendition of classic Snake game with Gaussian-noise-generated terrain maps.
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Python machine-learning algorithm involving two algorithms-the generator and the discriminator-which I trained on abstract artwork to create original, computer-generated artwork.
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Electrical engineering research project with Swarthmore Engineering professor Dr. Emad Masroor.
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Vlasov-Poisson plasma model solver demonstrated on problems such as weak-Landau-damping and two-stream instability.
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An iterative, inverse-kinematics algorithm to model the optimal movement of a human thumb between two given points in 3D space.
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Python algorithm that trains a long-short-term-memory (LSTM) machine-learning model on the past two years of stock data (hourly) for the S&P500 index with a variety of technical indicators as features to attempt to predict the price an hour in the future.
Published in , 2024
Sigma Xi poster presentation about the Vlasov-Poisson plasma equation solver.
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This is a description of your talk, which is a markdown file that can be all markdown-ified like any other post. Yay markdown!
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This is a description of your conference proceedings talk, note the different field in type. You can put anything in this field.
Undergraduate course, University 1, Department, 2014
This is a description of a teaching experience. You can use markdown like any other post.
Workshop, University 1, Department, 2015
This is a description of a teaching experience. You can use markdown like any other post.